Hey guys, I saw a really nice idea on another blog and decided to give it a go (credits for the idea go to this blog: http://benlowden.wordpress.com/2013/03/28/1-week-challenge/ ). What is this idea you ask? Make a game in a week. This seemed like a great challenge to me, although I have a lot to do in terms of work round about now, so I decided to make it a month-long challenge for me to compensate. I will start the challenge at the beginning of April, and I will try to make a working game by the end of the month. Any ideas will be welcomed, and if your idea is used by me in the final product, your name will be featured in the credits. I will try my best to get a working game finished by the end of the month, and I hope you will help and support me in this, especially if you can give me any good ideas on what genre the game should be, what kind of characters should be on it, and what general direction to take the game in.
I will also be properly starting development on my main game project extremely soon, it will be a 3D platformer/RPG blend created using the Unity game engine, featuring a mix of open environments and more enclosed levels, as well as fun minigames and an intuitive battle system. My thoughts are for a Crash Bandicoot-like platformer, but with a rich ecosystem of creatures to battle, with a more RPG-like feel to fighting enemies, and colourful and varied environments to engross the player into the game world. The game will feature one main open hub world to act as a tutorial and a fun area to play around in, then lots of worlds connecting from it, with increasing difficulty as you progress and unlock new levels. You will have to find some sort of collectibles in order to progress to the next level, and fight bosses to reach new worlds. I hope you look forward to playing it, I will periodically update you on its progress, and any ideas are welcome and worthy of mention in the game’s credits. Thanks for reading!