I shall teach you new things! Project Spikes 9-11-13 Update!

Sorry I’ve took so long with this update, I’ve had stuff to do. And things. But without further delay, here’s the latest update! 

spikes-30There are new particle effects when you use a checkpoint, and a little “whooosh” sound effect that plays, hence they are infinitely cooler than before. More importantly than that, I’ve updated World 1 levels 1, 2, 3 and 4 (again) so they’re a little bit cleaner and, of course, textured. A newer level 5 will be coming soon, but so far it’s proven to be a bit of a nightmare, given how much is in the level. Each tile I’ve used to create the levels can now have a separate texture applied to each side, so each level should look tidier at the edges in particular.

spikes-34Perhaps the most important change in this update is the inclusion of an interactive tutorial, which guides new players into learning the mechanics of the game. This feels much better than the previous tutorial level and is a lot more enjoyable more than before, plus it’s much more useful at teaching the player the basic concepts of the game. Dotted around the level are mini billboards, which now have 64×64 images as opposed to the previous 32×32 textures, so my doodles are more detailed than before.

spikes-35I’ve also added a proper options menu, which is  copied just a little bit from one of my older projects (ctrl-C and ctrl-V are my friends). Here you can change your graphics and sound settings (from “basic” to “ermahgerd” for the video settings and 0-100 for audio), as well as check out your computer’s specs.


That’s about it for the bigger features in this update, here are a few smaller things:

-Turrets have sounds now! *pew pew*

-More scenery that can be blasted around using the force gun

-Medpacks will replace grapes as a health pickup (see picture above). I guess I’ll add food back in at some point though

-Running! Hold down left-shift to run, it’s a much better way of getting around

-Super-subtle code optimisation, it’s (probably) made things quicker than before

-Removed a random directional light in level 4 which was slowing things down rather a lot

I hope you enjoy playing! Have fun 🙂