This term, we’ve had a focus on narrative games. The main outcome has been a slew of Twine games, and I’m not one to swim against the tide, so I tried my hand at one or two. WGD held a game jam in honour of all things that can be classified as a) narrative-driven and b) a game, with a pretty unconventional theme. I chose “every time I go outside, it’s further in the future”.
I used this game as an exercise in descriptive writing mostly. It’s an extremely short adventure, which you can play on my itch.io page. Have fun hurtling through space!